different between interactive vs cyberdisinhibition

interactive

English

Etymology

inter- +? active

Pronunciation

  • (US) IPA(key): /?nt??ækt?v/
  • Rhymes: -ækt?v

Adjective

interactive (comparative more interactive, superlative most interactive)

  1. Interacting with or communicating with and reacting to each other; influencing or having an effect on each other; acting or capable of acting on each other or with the other.
    interactive teaching methods
    two interactive systems
  2. (computer science) Responding to the user.
    interactive user interface

Derived terms

  • interaction
  • interactivity

Translations

Noun

interactive (plural interactives)

  1. A feature (as in a museum) that can be interacted with.

French

Adjective

interactive

  1. feminine singular of interactif

interactive From the web:

  • what interactive shows are on netflix
  • what interactive means
  • what interactive movies are on netflix
  • what interactive multimedia
  • what interactive model of communication
  • what interactive marketing


cyberdisinhibition

English

Etymology

cyber- +? disinhibition

Pronunciation

  • (Received Pronunciation) enPR: s?'b?rd?s?nh?b??sh?n, IPA(key): /?sa?b?d?s?nh??b???n/

Noun

cyberdisinhibition (uncountable)

  1. (psychology, Internet) Disinhibition when using interactive online media due to the anonymity or lack of social feedback inherent in the medium.
    • 2006: John Brockman [ed.] and Daniel Goleman [contrib.], “Cyberdisinhibition” in What Is Your Dangerous Idea?: Today’s Leading Thinkers on the Unthinkable, pages 74–76 (Simon & Schuster UK Ltd; ?ISBN, 9780743295536)
      The Internet undermines the quality of human interaction, allowing destructive emotional impulses freer rein under specific circumstances. The reason is a neural fluke that results in cyberdisinhibition of brain systems that keep our more unruly urges in check. […¶] Communication via the Internet can mislead the brain’s social systems. The key mechanisms are in the prefrontal cortex. […¶] In order for this regulatory mechanism to operate well, you depend on real-time, ongoing feedback from the other person. The Internet has no means of allowing such real-time feedback (other than with rarely used two-way audio/visual streams). […] This results in disinhibition: impulse unleashed. [¶…T]his disinhibition becomes far more likely when people feel strong negative emotions. What fails to be inihibited are the impulses those emotions generate. [¶] This phenomenon has been recognized since the earliest days of the Internet…as ‘flaming’: the tendency to send abrasive, angry, or otherwise emotionally ‘off’ cybermessages.

cyberdisinhibition From the web:

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